By Jim X. Chen,Edward J. Wegman
This new reference textual content deals a shortcut to images idea and programming utilizing JOGL, a brand new automobile of 3D photographs programming in Java. It covers all images fundamentals and a number of other complex issues, with no together with a few implementation info that aren't valuable in pix functions. It additionally covers a few easy recommendations in Java programming for C/C++ programmers. The publication is designed as fast guide for scientists and engineers who comprehend Java programming to profit 3D portraits, and serves as a concise 3D pictures textbook for college kids who understand programming fundamentals already.
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Extra info for Foundations of 3D Graphics Programming: Using JOGL and Java3D
Foundations of 3D Graphics Programming: Using JOGL and Java3D by Jim X. Chen,Edward J. Wegman